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Ice Crab

(image)

Some water spirits decide to generate a aura of cold, to freeze their form, and give them a solid body. Crabs are the favored for, because their form is practical for both land, and sea travel, and can fight with spearlike icicles.

Advances from: Tidal
Advances to: Ice Shell
Cost: 23
HP: 43
Movement: 6
XP: 78
Level: 2
Alignment: neutral
IDBM_Ice Crab
Abilities:
(image)icicle
pierce
8 - 3
melee
(image)cold aura
cold
3 - 3
ranged
slows
Resistances:
blade40%
pierce20%
impact-20%
fire-50%
cold90%
arcane-10%
TerrainMovement CostDefense
Castle140%
Cave320%
Coastal Reef-0%
Deep Water340%
Flat230%
Forest530%
Frozen160%
Hills530%
Impassable5020%
Mountains5020%
Mushroom Grove320%
Sand230%
Shallow Water250%
Swamp160%
Unwalkable5020%
Village140%